====== Credit ====== HoverEX was build with one of the [[objective|objective]] to make the game as a portfolio for developers so that they could easily market their skill. Other than that, we also wants to give credit to others open source technology that we used in the game. Thus, credit is always important in a game; especially, an open source game. ===== Developers ===== /*TODO A section for developers to put their credit, categorize by their responsiblity. Follow how commercial game list them. The HoverEX Developers list will showns in the game credit screen as well. */ /*This section will not be filled until the Alpha Release of HoverEX2 */ ^Logo ^Name ^Description ^ | {{xullum.net.logo.512x512.png?64}} | [[http://www.xullum.net|Xullum.net]] |Xullum.net is the founder and core developer of the HoverEX Game. | ===== Technologies ===== /*TODO A section for list of technologies that we use in the game, could be like ClanLib, DokuWiki.... To show all of them in game or not is still open for discussion*/ ^Logo ^Name ^Description ^ | | [[http://www.clanlib.org|ClanLib]] |ClanLib is a cross platform C++ framework that primary focus on games. It is the underlying Game Engine for HoverEX. | | {{http://wiki.splitbrain.org/_media/wiki:dokuwiki-64.png?w=&h=&cache=cache}} | [[http://wiki.splitbrain.org/wiki:dokuwiki|DokuWiki]] | DokuWiki is a standards compliant, simple to use Wiki, mainly aimed at creating documentation of any kind. It is the wiki system that powering HoverEX Official Site. | ===== Sponsors ===== /* TODO A list that maintain the name of donator and sponsor (Sourceforge?). */ {{sflogo.png}} http://sourceforge.net/sflogo.php?group_id=89423&type=5